Press ← or →, tap a road, or do nothing to carry straight on
Ghost
BEING BITTEN
Runners behind
Hold 240 W18 m
DEAD LEGS
Pedal hard. They're hungry.
Loading the dead…
Mode
Zombie FM
Track one is the real thing, built into the file. The other four are placeholders the game generates as it plays, waiting for their recordings. R skips a track while riding, M mutes.
Your progress
Route
Start: nothing picked yet Click the map, search for a place, or use your location.
Bat knocks them furthest, axe stuns longest, sword reaches furthest and recharges fastest. Swing button: press any button on a Bluetooth remote or gamepad, the space bar, or tap the screen.
Don't know your FTP? About 2.5 × your weight in kg is a fair starting guess. Zombie speed is set from your FTP, so the chase is just as scary for a beginner as for a racer.
Your rider
How to play
Warm up for a minute. Then the dead wake up.
Watch your rear-view mirror. When a pack comes after you, the box at the bottom shows the power you need to hold. Above the white line you pull away. Below it, they close in.
Packs tire after a while. Hold them off until they give up and you escape with bonus points.
Shamblers by the roadside lunge as you pass. Don't soft-pedal past them.
If one grabs you, the pedals go heavy. Sprint above the shake-off power for a couple of seconds to throw it off before the bite meter fills.
Swing your weapon with a Bluetooth remote button, the space bar or a tap. It knocks back anything close behind, flattens roadside shamblers and helps break a grab. It needs a few seconds to recharge.
Three lives. Get eaten three times and it's over.
Trainer effects sets how much the hills and grabs change your resistance. 0% keeps it flat.